COMBOS β€” USER MANUAL

πŸ’₯ How to Use the Combo Database

A community-driven combo database where anyone can post, browse, and edit combos for all 22 characters.
Includes auto damage calculation by hit type, stance Γ— character effectiveness, and a report feature.

Contents
  1. Select a character
  2. Browse the combo list
  3. Filter by starter move
  4. How to read damage values
  5. View combo details
  6. Post a new combo
  7. Edit / delete combos
  8. Report errors

1Select a Character

Tap or click any character tab at the top of the page to view that character's combos.

vf5-revo-info.pages.dev/combos.html
Akira Pai Lau Wolf Jacky Kage Sarah …

↑ Click to switch to that character's combo list

All 22 character tabs are arranged horizontally
πŸ’‘ Tip: Your selected character is saved in the browser, so it'll persist across visits.

2Browse the Combo List

After selecting a character, their combos are displayed in a table format. Each row is one combo.

Combo list example (Jacky)
Combo Dmg Vs. Effective
3-Hit N-hit 6P+K→ P→ PK
45 PA LA WO JE KA SA…
5-Hit C-hit 2_3P→ 2P→ 1P+KPK
88 PA LA WO JE KA…

Column meanings

3Filter by Starter Move

Below the character tabs, "starter tags" are listed. Click one to show only combos starting with that command.

Filter by starter:
Show all 2_3P Smash Upper (1) 6P+K Bilgey (2) 6K High Kick (3)
Numbers next to tags = combo count for that starter
πŸ“ Note: Starters are sorted by usage frequency.
Click again to return to "Show all".

4How to Read Damage

Combo damage varies by hit type multiplier.

Hit Type Multiplier Meaning
N-hitΓ—1.0Normal hit (lands on standing opponent)
HC-hitΓ—1.25Hits during opponent's recovery
C-hitΓ—1.5Counter hit
Big CounterΓ—1.75Big counter hit (max multiplier)

View old version damage too

Click the "Old OFF" button at the top-right of the table to display old-version (legacy positional scaling) damage in parentheses.

Combo βœ“ Old ON Dmg
6P+K→P→PK 45 (36)
The (36) next to the number is the old-version damage

5View Combo Details

Click any combo row to open a detailed popup.

What's shown

πŸ’‘ How damage is calculated:
Positional scaling kicks in only after the first D-move (down move).
Combos without any D-move all use Γ—1.0 (no scaling).

6Post a New Combo

Anyone can submit combos via the "Find combos / + Add combo" button at the bottom or right of the page.

οΌ‹ Find combos (post)

Input steps

  1. Enter the starter move (e.g., 6P+K) β†’ press Add
  2. Enter follow-up moves one by one (numpad-style buttons or direct typing)
    e.g., P, PK
  3. Select hit condition (N / HC / C / BC)
  4. Select stance Γ— opponent characters (which stance and which characters this combo lands on)
  5. Add notes and author name (X handle recommended)
  6. Press Submit βœ“
⚠ Edit Password: Set an edit password when posting so you can edit/delete this combo later.
Without a password, others might modify it without permission.

7Edit / Delete a Combo

Action buttons are available on the right side of each combo row.

πŸ“ Edit πŸ—‘ Delete

Clicking opens an edit-password input dialog. Enter the password you set when posting to edit or delete.

8Report Errors

Each combo has a "⚠ Report error" button.

Use it when a combo is wrong, damage is incorrect, or it doesn't actually work.

⚠ When 3+ reports accumulate, the combo is automatically hidden.
The admin will then review and decide whether to delete or restore.
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